Your favorite
frenchie is back from the CanHammer Team Tournament, a 4-man
ETC/ATC-like tournament.
Gather ‘round for
tales of glory.
CanHammer Team Tournament : The ATC for Friendlier People
The Canhammer team
tournament and you
For those unfamiliar
with the Team Championship formula, here’s a quick breakdown.
Teams of players ( 4 for CHTT, 5 ATC and 8 ETC ) battle it out at
1850 points each.
Each faction can
only be played once per team, meaning if your buddy is playing Eldar,
you can’t play any.
Players then pair
off in a cutthroat draft method (more on this here) and you hope your
team outscores the other team battle point wise.
Yours truly at CHTT
I commited to play
for team CanHammer who drafted me when one of their member fell
through.
Our lineup consisted
of :
Chris, playing a
Magnus CSM/Daemons list
Jason, playing a
Barkstar
Ciaran, playing
everyone’s favorite Eldar
And me, playing a
laughable army, Rock’em Sock’em Robots.
Rock’em Sock’em
Robots
Imperial Knights -
Oathsworn Detachment ( ObSec Knights)
Warden, Gatling,
Stormspear rockets
Warden, Gatling,
Stormspear rockets
Warden, Gatling,
Stormspear rockets
Tau Empire –
Riptide Wing
Riptide, Burst,
Interceptor
Riptide, Ion,
Interceptor/Skyfire
Riptide, Ion,
Interceptor/Skyfire
1850 pts
Shoutout to Jack and Eric, because none of the models are mine. Minor props to my favorite retard Kevin, I guess the knights are well painted and stuff.
The Burst-Riptide
should have had Skyfire instead of another riptide, but whatever, I never
played the list prior and that looked nice on paper.
My list is fringe and has a
couple of horrendous matchups, and was the laughing stock of most of
the top teams when it was posted. However, in a format where teams
were playing to fight Magnus and Psychic Stars, not a lot of teams
brought stuff to deal with 3 Imperial Knights.
Regarding list
building, props to team Can’t Hammer, who in my opinion had the
strongest combination of lists to annoy the crap out of every team.
Into the games
I posted a picture of every game on instagram, which you can look for here. And follow while you're at it!
Every mission
features a Traditional scenario, a Maelstrom mission and Kill Points.
From this point on,
all the strategy and opinions are from my own perspective, as I don’t
know how or what the other teams wanted to play versus us.
Our general idea was
to have the Barkstar to take on whatever beause it rarely loses hard,
but the strong anti-pskyker and mask-featuring lists out there made
it a little bit harder, so me and Ciaran (Eldar) would usually end up
playing whatever in order for Chris and Jason ( Magnus and Barkstar )
to get favorable matches and get max-point wins.
Game 1 versus Forbes
2nd Legion
Before the game, the
TO made it pretty clear that we were in this to win it (hopefully)
and that it was our opponent’s 1st taste of tournaments. So we did
the sensible team and played friendlier games, mind you, we maxed
out, but without dicking them around.
I played Neef, who
had a Grey Knights and Deathwing Knight Star. That unit can really
hurt Imperial Knights with the good combination of spells, so I made
sure to deal with pretty much everything in his army before tackling
on the deathstar. Because he had no Gate of Infinity, my plan was to
make sure I could score a bunch of Maelstrom points and end-game
points, and avoid the star for as long as I could.
20-0 for everybody
on our team and the top seed heading into round 2.
Game 2, versus some dudes from Ontario.
I don’t recall our
opponent’s team name, but it featured Riley and Ricky Johnson, 2
great players from the Ontario scene.
Once again, we pair
off to give Chris and Jason max-points games, with Ciaran having the
uneasy task of dealing with Magnus while I have the Tau gunline to
deal with.
Riley’s army is a
classic Tau list with a Stormsurge, a riptide Wing and a bunch of
Skyrays. Skyrays and Stormsurge are nasty on a knight army, because
you risk have to deal with 2 D missiles on knights turn one, or the
big guy anchoring and shooting 4 D missiles on 3 Knights turn 2.
Riley chose the
later, which proved to be a mistake I took advantage of, shooting all
my army at it to kill it before it could let go any of the
day-ruining D missiles.
The other big
mistake Riley made, was shooting across the army rather than
focussing a single thing. He failed a couplke shots and/or I got a
couple of key saves on Knights and instead of altering his plan and
finishing off that one, he went for other targets.
So I started my turn
2 with all my models, but 3 wounded. This allows me to shoot with
way more into the riptides and destroy them.
There was no turn 3
in this game, 20-0 for me. Again in this round, all of our games we
won, with Ciaran pulling an unexpected win versus Magnus with a lucky
D shot from a Wraightknight.
Game 3 versus Can’t
Hammer
Now what a bummer,
not only are we paired down ( Can’t Hammer having lost their round
2 to Team ‘Murica ) but we are paired down versus one of the better
team to counter us, with 3 lists ruining Chris’ day and 2 of those
lists Ruining Jason’s.
Matchmaking was not
only hard, it was confusing as we were not using the same pairing
method, because there was confusion with a change from last year to
this year which wasn’t quite clear. This made for a sucky begining
of the game, but we got pairing we wanted mostly. Jason versus a
gladius, Chris versus Eldar, Ciaran versus Tau and I got to play
Skylor with a Warcon list I didn’t quite want to face, but we had 3
strong matchups.
Warcon is a decent
matchup for my army, except for the Dawn of war deployement and
bunker/Escape Hatch for grav-gun totting Kataphrons. This combo of
nastiness makes it really hard to deal with, and Belisarus Cawl
tanking a milion wound on the un-bunkered unit makes it so you have
to charge them to kill them.
The game was a
bloody affair, and on turn 4, I was down to a 2-wounds Riptide and
Skylor had a half unit of rangers, sisters of silence in a far away
corner of the no-one-cares-side of the board and 2 1-wound kataphrons
in close combat with said Riptide.
I proceeded to lose
that combat and die at the hand of Kataphrons, and get tabled, into
what would’ve been a 12-8 loss on regular points, or a draw had I
won the combat. All in all a very close game that I was really happy
to play and went way better than expected.
We ended up losing
the round 32/48 as the Eldar took over our daemons in what we thought
was a better matchup for up. Alas, here ends the streak.
Game 4 versus Team
Eternal Warriors
This round’s
pairings went weird on us, as we don’t expect teams to pair mirror
matches, unless you have a pretty sick plan for that. Maybe they did, they went Eldar vs our Eldar and had me play Tim's Khorne
dog star army.
This is a pairing I am quite indifferent about,
because it seems like a draw-type scenario where we both durdle
around and nobody gets any decent lead in the game. Mind you, a draw
when you plan on your team getting big points is a good outcome.
Turns out that a
draw was not to be.
Early on, Kairos the Fateweaver grounded himself on a perils,
well in range of a Knight’s charge. To make matters worse, in
order to save Kairos from a terrible fate, Tim bubbled it with
Screamers and Heralds. Not one to pass out on so many points, I
proceeded to shoot everything at the screamers which left me a 7 inch
charge on the Fateweaver, that I made.
The rest of the game
was dealing with a Cabal/Khorne Star, or me waiting to deny a
hammerhand to multi charge, or has it happenned, spreading knights
around and getting a lot of shooting into the unit.
20-0, back aboard
the pain train. We also won this round big, as Ciaran also 20-0’d
his match.
Game 5, versus the
undefeated Team ‘Murica
At this point, we
are in a pickle. Team ‘Murica is 3-0-1 playing us. Team Loaded
Dice is 3-0-1 playing Can’t Hammer. For us to take it home, we
have to win versus Team ‘Murica, and Can’t hammer has to beat
Loaded Dice. Any other outcome, even a draw on their part leaves us
with 2nd place.
However, beating
Team ‘Murica is no small feat in itself. Their best list is Joshua
Dearth’s Wulfen Star that works with electrodisplacement, and we
have 2 good lists to go up against it, and 0 way of getting them to
play it. Ciaran takes it like a champ, with the easy task :
don’t get tabled turn one and we can probably take this, we have 2
good matches, and I’m playing Garner in what looks like another
draw scenario.
Garner plays a weird
Harlequin army, with a harlequin like seer council. Although he
doesn’t have much to deal with knights shooting-wise, as long as I
can avoid close combat with harlequins, I will live, we’ll both get
some points and durdle around the board for 5 turns. Again, having a
draw here is good, as Chris and Jason can get wins in their game.
Once again, a draw
wasn’t meant to be. Garner nulls deploy, fails to seize and takes
on a whole lot of punishement on his psyker star. A lot of bad luck,
but then again, when you have no powers up and get shot at with 1850
points of stuff, bad things tend to happen.
The game snowballs
from there as the reserves a coming in in waves and I destroy them
immediatly. On turn 3 I have about 13 Maelstrom Points, and Garner
is down to 4 models or so, I move in for the close combat, as losing
a knight if I’m tabling the unlucky eldar is no big deal.
20-0 for yours
truly, and a good thing too, because Chris got severly manhandled by
David Kozka’s Warcon.
Jason is sitting with a big lead versus the
Magnus list that struggles to get any Maelstrom points of Kill
points.
Lo and behold, Ciaran manages to get 4 points out of his
game and with Jason’s 20 points, we win the round.
Take that,
‘Murica, we have made the great white north proud in this hard
fought round.
Sadly for us, team
Can’t Hammer fails to stop the Loaded Dice team, and they proceed
to win best overall, while we get 2nd place.
Overall, the
tournament was awesome.
As in most tournaments I play, I’ve had a
great time every single game and did way better than I (or anybody,
for that matter) expected game-wise.
The organisation itself was
kind of a shitshow, as I went through the whole tournament without
having a player pack, and most of my opponents were in the same
predicament. Having to wait for 15 minutes to get a rule check
because the judge is taking pictures was also quite frustrating.
Jason and Chris
supplied the terrain for the event, and just like the Capital City
Blood Bath ( which also uses their terrain ) , the tables were the
best I’ve seen from any tournament I’ve played.
The event capped out
at 20 teams of 4, and the plan for next year is to go full ATC, with
20 teams of 5, as they can keep the same venue but add 20 more
players.
Interesting seeing your perspective Max! You guys killed it against Murica, you did what we couldn't do!
ReplyDeleteAll in all I think this year was WAY more competitive than last year - Like you said, there were 3 or 4 teams in real contention for first place at the start of round 5. What a great event!
-.-
DeleteUpdated my profile to show a proper username.
Hey Max,
ReplyDeleteGlad you had a good time and hope you'll be back next year. In the end that's all I care about. Wanted to provide a couple of comments on your organitional feedback.
The day of pack was nothing more than excerpts from the ETC pack and FAQ's. Something that each player was supposed to bring with them anyway. In the end we printed more than 100 of them and we only had 80 players yet had none left. Not sure where they were all going.
In your game against Canthammer (over the pairing issue)was the only "ruling" that was actually made. All other TO rulings were actually people asking how does this work when the answers were readily available and people were to lazy to look them up.
In the end I am just glad you had a good time and hope to see you again next year, if people are still playing 40k in 8th ed.
Jon
Most of it was smooth, and I had a great time indeed.
DeleteThe player pack clearly was an issue for most people, I am 100% sure I wasn't alone in this, specially because the 3 page thing with the score differential on it and maelstrom objectives didn't have the right missions printed on it.
My ruling issue was looking for a FAQ ruling or: Can you LoS 6 to Stomps in the ETC, which is ruled different everywhere. And when I did find you, you told me you were taking pictures first and coming right over right after, which is infuriating in the middle of a game. The pairing thing was handled as smooth as it could've been, it was a weird situation.
All in all, it's little things that you can improve on to make a great event even better.
See ya next year