This is the forth instalment in my
tournament adventure at the ND Open. Part 4 will delve into the 2nd
day at the tournament and includes a short battle report of the 3
games that day. Read on for glory!
Because of the previous night's
celebratory drink, I did not get much more than 2 hours of sleep.
But, with the trusty aid of my Cranberry Sportsmanship DrinkTM
, I was back in action in no time. My 1st opponent of the
day was Fred. He played Space Wolves in a very 5th
edition style army, buch of razorback, 3 units of longfangs, 2 Rune
Priests and Arjac in a drop pod. To quote a famous musician, I CAME
IN LIKE A WRECKING BALLLLLLLLLLLLLLLLLLL! on these wolves. Actually,
Fred rolled pretty much like I did in my game 3. As I've told him
after the game, I'm pretty sure that the entire 2nd game
turn, there wouldve been absolutly no difference wether he used dice
or not. It was that horrible. Tactically speaking, He set up his
Aegis in a corner, long fangs and rune priests behind. I set up in
the opposite corner and negated this 600ish chunk of point for the
entire game. Scoring Arjac was really a thorn in my side, it took me
a lot of manpower to kill that dude. Fred was a really nice guy the
whole game, despite rolling horribly. Should he read this, I will
accept his challenge for next year as his wolves need to reclaim
their honor.
Game 5 was against a Necron list with a
bunch of units that I was unfamiliar with. To be honest, I'm
familiar with Night Scythes, Annihilation Barges and MindShackle
Scarabs and thats about it. There was a cryptek unit, a Command
Barge, Ghost Arks and wraiths. It was a game where I was quite
unlucky ( payback for last game some would say ) with my assassins
missing 2 charges within 6'' in back to back turns. That or 24
Psycanon shots in the rear of a Barge that could not get more that 1
HP off. Looking back at the game, I feel it's the one I made the
most misplays in the tournament. As a player I think copping with
badluck is something I should work on, as I tend to lose focus in
those instances. By turn 5 I got my shit together and made decent
scoring moves, but as luck would have it, there was no turn 6 for me
to redeem myself. The game was pretty close overall and ended 18-12
for my opponent. Challenging games like this are always tons of fun, event when things don't go your way.
Game 6 was quite a weird game. My
opponent was playing a Daemon/Chaos Marines list with no shooting.
The scenario was all Victory Points. It was a weird game because
there was absolutely nothing the daemon army could do to stop my
deathstar crushing everything. I tried to delay everything in my
reserves to arrive on turn 4, then with everything on the board, I
charged my deathstar into his army. I won by 1200 vp or more, and
none of my strike squad disembarked from a tank or shot at all in the
game. All the bloodshed is the Land Raider, 2 Dreadknights and the
deathstar's work. I lost a dreadknight to a Great Unclean one because
I forgot about the Balesword and the Land Raider. His army was down
to Big Nug, 2 half squads of plague bearers and a squad of cultists.
It's also the first time ever I get to use my banisher. Yay me!
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.